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	<title></title>
	<link>http://www.steveswink.com</link>
	<description></description>
	<lastBuildDate>Thu, 18 Feb 2010 02:07:19 +0000</lastBuildDate>
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	<item>
		<title>On The Experimental Game Design Methodology</title>
		<description><![CDATA[What does &#8220;experimental&#8221; mean? 
I&#8217;ve attended the Experimental Gameplay Sessions most years since its inception and the things I&#8217;ve seen there over the years have influenced me tremendously, both personally and professionally.  Indie Game Jam showed me a new way to design, and is one of the most important currents in modern video game [...]]]></description>
		<link>http://www.steveswink.com/posts/on-the-experimental-game-design-methodology/</link>
			</item>
	<item>
		<title>Weiner-rifle</title>
		<description><![CDATA[This picture fills me with thoughtless joy: 

]]></description>
		<link>http://www.steveswink.com/posts/weiner-rifle/</link>
			</item>
	<item>
		<title>Minotaur China Shop released!</title>
		<description><![CDATA[Hooray!
http://blurst.com/minotaur-china-shop/play
Also, amusing profile interview on Rock Paper Shotgun:
http://www.rockpapershotgun.com/2008/12/11/minotaur-china-shop-is-live-we-talk-to-flashbang/
]]></description>
		<link>http://www.steveswink.com/posts/minotaur-china-shop-released/</link>
			</item>
	<item>
		<title>To: Games 4 Touch</title>
		<description><![CDATA[RE: Your unethical bullshit. 
I don&#8217;t usually get riled up about things like this, but you&#8217;ve really crossed the line with this one.  Petri Purho is too nice a guy to sue you. He should, and would be successful in doing so; you have copied the mechanics, level structure, look, feel, and sound design [...]]]></description>
		<link>http://www.steveswink.com/posts/to-games-4-touch/</link>
			</item>
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		<title>Game Feel Cover Reviewed on fwis</title>
		<description><![CDATA[FWIS Cover Blog 
Game Feel cover review
Fwis was somewhere I poked around whilst looking for inspiration for the cover to zee book. I ended up conceding that I&#8217;m not much of a graphic designer but, hey, I&#8217;m happy with the end results. The comments on this blog were fascinating to me&#8230;it&#8217;s always neat to hear [...]]]></description>
		<link>http://www.steveswink.com/posts/game-feel-cover-reviewed-on-fwis/</link>
			</item>
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		<title>We&#8217;ve been design-scooped, boys!</title>
		<description><![CDATA[And by we I mean my brain cells, ha ha.  
This reasonable gentleman, Ian Dallas, has created a game entitled &#8220;The Unfinished Swan.&#8221; 
Untitled from shockwave on Vimeo.
Shawn linked it to me this morning and I was confused and amazed.  The reason? This:
http://steveswink.com/Unity/whitewash1.html

I&#8217;ve been mulling this idea around for a few months.  [...]]]></description>
		<link>http://www.steveswink.com/posts/weve-been-design-scooped-boys/</link>
			</item>
	<item>
		<title>It was the Blurst of days&#8230;</title>
		<description><![CDATA[Rumblings on the horizon, cracks in the round pottery dome of reality&#8230;for Flashbang has grabbed the very reigns of the universe with the pre-pseudo announcement of BLURST!

http://www.blurst.com/
*Ahem*
Yeah, so we&#8217;re putting up a new site for all our games. It will be cool, I think. In our collective minds it&#8217;s a pretty excellent realization of our [...]]]></description>
		<link>http://www.steveswink.com/posts/it-was-the-blurst-of-days/</link>
			</item>
	<item>
		<title>Book: Complete</title>
		<description><![CDATA[Whew!

Available for preorder here. 
It will be out mid October, apparently. 
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;
And now back to lifeus interruptus.  
Time to move into my new house, put out the fires on all the projects I was ignoring, and get some freaking sunshine and exercise.  
And maybe get a husky puppy and name it Seamus. 
Maybe. [...]]]></description>
		<link>http://www.steveswink.com/posts/book-complete/</link>
			</item>
	<item>
		<title>Wii Motion Plus</title>
		<description><![CDATA[Wiill this finally deliver on the promise of true 3d spatial manipulation? 
If so, huzzah!
]]></description>
		<link>http://www.steveswink.com/posts/wii-motion-plus/</link>
			</item>
	<item>
		<title>Big, Sexy Dinosaurs</title>
		<description><![CDATA[Boy, are they beautiful! 
]]></description>
		<link>http://www.steveswink.com/posts/big-sexy-dinosaurs/</link>
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