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	<title>Comments on: How Warcraft Went Flacid</title>
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		<title>By: unwesen</title>
		<link>http://www.steveswink.com/news/how-warcraft-went-flacid/comment-page-1/#comment-4172</link>
		<dc:creator>unwesen</dc:creator>
		<pubDate>Fri, 22 Jun 2007 17:52:01 +0000</pubDate>
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		<description>This post of yours is slightly oldish by now, but I still find it interesting. While playing both Warcraft III and World of Warcraft, I could not help but notice how much more polished WoW appeared to be - yet there are, in my mind, a great many glaring design mistakes.

I&#039;m venting on that a little over on my own blog, haven&#039;t gone very far yet ( http://www.unwesen.de/articles/wow_design_improvements_guilds ).

This doesn&#039;t even begin to address flaws made in the game mechanics, I haven&#039;t gone past the UI yet. And I&#039;m not sure I will - but as far as the user experience goes, there are a few opinions you might find interesting.</description>
		<content:encoded><![CDATA[<p>This post of yours is slightly oldish by now, but I still find it interesting. While playing both Warcraft III and World of Warcraft, I could not help but notice how much more polished WoW appeared to be &#8211; yet there are, in my mind, a great many glaring design mistakes.</p>
<p>I&#8217;m venting on that a little over on my own blog, haven&#8217;t gone very far yet ( <a href="http://www.unwesen.de/articles/wow_design_improvements_guilds" rel="nofollow" onclick="javascript:urchinTracker ('/outbound/comment/www.unwesen.de');">http://www.unwesen.de/articles/wow_design_improvements_guilds</a> ).</p>
<p>This doesn&#8217;t even begin to address flaws made in the game mechanics, I haven&#8217;t gone past the UI yet. And I&#8217;m not sure I will &#8211; but as far as the user experience goes, there are a few opinions you might find interesting.</p>
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