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	<title>Comments on: Tune Project Update #7</title>
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	<link>http://www.steveswink.com/posts/tune-project-update-7/</link>
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		<title>By: momo</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-488</link>
		<dc:creator>momo</dc:creator>
		<pubDate>Thu, 14 Sep 2006 05:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-488</guid>
		<description>Your main character looks just like a Wii controller.  Heeee!</description>
		<content:encoded><![CDATA[<p>Your main character looks just like a Wii controller.  Heeee!</p>
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		<title>By: Derek</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-479</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Wed, 13 Sep 2006 15:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-479</guid>
		<description>ps. this happened too:  http://www.triggerauto.com/images/tune_bug.jpg</description>
		<content:encoded><![CDATA[<p>ps. this happened too:  <a href="http://www.triggerauto.com/images/tune_bug.jpg" rel="nofollow">http://www.triggerauto.com/images/tune_bug.jpg</a></p>
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		<title>By: Derek</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-477</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Wed, 13 Sep 2006 15:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-477</guid>
		<description>Obviously, this isn&#039;t done but...I fell out of the level.  :(</description>
		<content:encoded><![CDATA[<p>Obviously, this isn&#8217;t done but&#8230;I fell out of the level.  <img src='http://www.steveswink.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: haaf</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-464</link>
		<dc:creator>haaf</dc:creator>
		<pubDate>Wed, 13 Sep 2006 02:39:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-464</guid>
		<description>Hi, Steve! The idea behind Tune is great. I also liked Crawlers very much. Though i found the GUI to be frustrating. It takes too much place onscreen and too much efforts to deal with.

I suggest doing the following: 1.Remove the separate &quot;sliders&quot;, just make each parameter has a title and a slider below it. 2.Make the sliders take less space (at least spacing could be easily reduced). 3.Stack the parameters at left side, where their list currently is, but without the gap to the left. And make the titles clickable, so one can expand the parameters currently needed and collapse all the other ones to just their titles. 4.Make the whole parameters panel hideable behind the left edge of the screen in a manner the whole list currently is.

The other frustrating thing is when i release &quot;jump&quot; the plunger :)) receives an impulse just like i pressed jump, which is unintuitive for my taste.

Thank you!</description>
		<content:encoded><![CDATA[<p>Hi, Steve! The idea behind Tune is great. I also liked Crawlers very much. Though i found the GUI to be frustrating. It takes too much place onscreen and too much efforts to deal with.</p>
<p>I suggest doing the following: 1.Remove the separate &#8220;sliders&#8221;, just make each parameter has a title and a slider below it. 2.Make the sliders take less space (at least spacing could be easily reduced). 3.Stack the parameters at left side, where their list currently is, but without the gap to the left. And make the titles clickable, so one can expand the parameters currently needed and collapse all the other ones to just their titles. 4.Make the whole parameters panel hideable behind the left edge of the screen in a manner the whole list currently is.</p>
<p>The other frustrating thing is when i release &#8220;jump&#8221; the plunger <img src='http://www.steveswink.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ) receives an impulse just like i pressed jump, which is unintuitive for my taste.</p>
<p>Thank you!</p>
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		<title>By: Albert Lai</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-461</link>
		<dc:creator>Albert Lai</dc:creator>
		<pubDate>Tue, 12 Sep 2006 21:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-461</guid>
		<description>It was interesting (the concept is certainly novel!). Unfortuantly, the control is a bit wonky and feels too loose at times, I had difficulty getting it where I wanted to go, though it&#039;s obviously a tenent of the game that you &#039;fix&#039; it so you can play properly.

I&#039;ll give it another go, why not?</description>
		<content:encoded><![CDATA[<p>It was interesting (the concept is certainly novel!). Unfortuantly, the control is a bit wonky and feels too loose at times, I had difficulty getting it where I wanted to go, though it&#8217;s obviously a tenent of the game that you &#8216;fix&#8217; it so you can play properly.</p>
<p>I&#8217;ll give it another go, why not?</p>
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	<item>
		<title>By: c--b</title>
		<link>http://www.steveswink.com/posts/tune-project-update-7/comment-page-1/#comment-369</link>
		<dc:creator>c--b</dc:creator>
		<pubDate>Sat, 09 Sep 2006 05:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/posts/tune-project-update-7/#comment-369</guid>
		<description>That was incredibly enjoyable.</description>
		<content:encoded><![CDATA[<p>That was incredibly enjoyable.</p>
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