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	<title>Comments on: Tune Project Update #3</title>
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		<title>By: sswink</title>
		<link>http://www.steveswink.com/tune/tune-project-update-3/comment-page-1/#comment-70</link>
		<dc:creator>sswink</dc:creator>
		<pubDate>Sat, 01 Jul 2006 00:19:04 +0000</pubDate>
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		<description>Yeah, there&#039;s a way to spike yourself and cause the physics to freak out a bit.  That&#039;s the kind of thing that&#039;s time consuming and not so very fun to track down so I didn&#039;t bother with it for this version. You know, since you can just hit &#039;refresh&#039; and restart it :).</description>
		<content:encoded><![CDATA[<p>Yeah, there&#8217;s a way to spike yourself and cause the physics to freak out a bit.  That&#8217;s the kind of thing that&#8217;s time consuming and not so very fun to track down so I didn&#8217;t bother with it for this version. You know, since you can just hit &#8216;refresh&#8217; and restart it <img src='http://www.steveswink.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>By: Dosou</title>
		<link>http://www.steveswink.com/tune/tune-project-update-3/comment-page-1/#comment-69</link>
		<dc:creator>Dosou</dc:creator>
		<pubDate>Fri, 30 Jun 2006 19:04:26 +0000</pubDate>
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		<description>Prototype B is wonderful, and I like the feeling of jumping off of walls and getting way up high. But once while i was attempting to go into the C shaped thing, i went at a strange angle and started flipping randomly and fell in front of the ground and i couldn&#039;t do a thing.</description>
		<content:encoded><![CDATA[<p>Prototype B is wonderful, and I like the feeling of jumping off of walls and getting way up high. But once while i was attempting to go into the C shaped thing, i went at a strange angle and started flipping randomly and fell in front of the ground and i couldn&#8217;t do a thing.</p>
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		<title>By: Joel</title>
		<link>http://www.steveswink.com/tune/tune-project-update-3/comment-page-1/#comment-66</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Thu, 15 Jun 2006 01:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.steveswink.com/tune/tune-project-update-3/#comment-66</guid>
		<description>I couldn’t get prototype A to work at all.  I’ve tried it a couple of different times, but none of the controls seem to be doing anything.
Prototype B causes me to rub my hands with girlish glee.  I have the best time when I’m able to build momentum and keep moving, jumping across gaps and sliding along curved platforms to rocket me to greater heights.  I found a top-tier area right next to were the sky ends that has a bunch of blue blocks, and had a blast knocking them over so I could ride them off the platform and onto the ground.  The gooey-smoky guys are also fun to watch crawl around, and their particles kind of remind me of the shadow enemies from Ico.
Interesting note: I found myself instinctively clicking the screen several times, thinking I was going to get a Bionic Commando-style hookshot.  While the prototype doesn’t really play like Bionic does, I get the same feeling of momentum importance that Commando emphasizes.  I eagerly await where you decide to take this.</description>
		<content:encoded><![CDATA[<p>I couldn’t get prototype A to work at all.  I’ve tried it a couple of different times, but none of the controls seem to be doing anything.<br />
Prototype B causes me to rub my hands with girlish glee.  I have the best time when I’m able to build momentum and keep moving, jumping across gaps and sliding along curved platforms to rocket me to greater heights.  I found a top-tier area right next to were the sky ends that has a bunch of blue blocks, and had a blast knocking them over so I could ride them off the platform and onto the ground.  The gooey-smoky guys are also fun to watch crawl around, and their particles kind of remind me of the shadow enemies from Ico.<br />
Interesting note: I found myself instinctively clicking the screen several times, thinking I was going to get a Bionic Commando-style hookshot.  While the prototype doesn’t really play like Bionic does, I get the same feeling of momentum importance that Commando emphasizes.  I eagerly await where you decide to take this.</p>
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