Tune Project Update # 5

So, here’s most everything working the way I want:


Prototype D

If you want this to work, you’ll have to copy this DLL into your C:\Program Files\Virtools Web Player 3.5\buildingblocks directory, overwriting the (broken) one that’s there. This is a known bug, but apparently the fix didn’t make it into the web player version that’s currently available from www.virtools.com. Sad. For me. And everyone.

*Sigh* Oh, Virtools, you push me down the stairs time and again but I always come crawling back to your stern, drunken justice.

Anyhow, I think this is a pretty neat toy to fiddle with as-is. Now to make a game of it!

PS. if you have any great ideas about how to integrate the various variables and sliders into a gameplay progression I’m all, ah, eyes ;).

3 Responses to “Tune Project Update # 5”

  1. MC
    August 17th, 2006 | 6:53 pm

    Very cool demo so far. I only played around for 2 mins and already see lots of potential. I messed around with some of your other versions of this and I definitely see the polish in this. I love the idea of the sliders controlling gravity and jumping, I would say when you turn it into more of a game start by limiting the player to only one slider then unlocking more, I think I heard you mention that was the plan. Anyway, great work so far, I’ve been waiting for those sliders to get incorporated into the game. Cool stuff!

  2. MC
    August 17th, 2006 | 6:55 pm

    By the way, I haven’t noticed any problems yet and I didn’t add the .dll to my virtools directory although I am running a player from months ago so I guess it is not that new one that was just released.

  3. August 17th, 2006 | 7:09 pm

    Well, that’s cool. It’s broken for me here unless I copy that DLL over. *shrug* Maybe they updated and un-fixed it. Ah well, as long as it works.

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